![]() It's taken a lot of work and feels like the culmination of many projects coming together. ![]() Closing//I am utterly relieved to have this up and out. While in the Gmod Sandbox mode, any dead bodies, blood stains, activated map scripts or other changes can be cleaned/reset using this: Pressing Q -> Utilities -> Admin -> Cleanup -> Cleanup Everything Working traffic lights and quite a long stretch of road, running from the d3_c17 maps back towards the d1_trainstation maps.Kleiner's lab including the former HEV suit room and teleport room.Spawn room with four teleport destinations.Part of the canals with higher water levels.The entire train station, cleaned and de-combined.Four different apartment buildings including the one seen in the trainstation levels, one custom building, and two seen in the d3_c17 maps.Interiors and exteriors de-combined, and cleaned up overall.Six shops two of which are in and near the plaza, two of which are down near the apartments seen in Half-Life 2, and two on the eastern side of the map close to the highways.Combination of unique geometry from 12 maps from Half-Life 2, including every d1_trainstation map, two d1_canal maps, and four d3_c17 maps!.
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